League of Legends patch 25.17 is fairly light on balance all the things which will be considered, but there are interesting trends across the notes: it is aiming to make several champions who cannot jungle viable in the role.
Historically, when the champions who are not meant to be in the jungle got buffed up to be able to kill camps efficiently and it has been meta meta-defining affair. The three aforementioned champions have a lot of time in the pro play after the buffs, so there are subsequent nerfs which were unavoidable.
The champions Riot, which have chosen to make viable in the jungle which are certainly interesting at the moment. It is not super clear and now viable Vayne and Nilah, which will be in the role, but they are at least playable.
LoL patch 25.17 notes

Champions
Gwen
Base Stats
- Base armor: 36 to 33
- Attack speed growth per level: 2.25% to 2.5%
R: Needlework
- Initial slow reduced early: 60% to 30/45/60%
- Subsequent slow reduced early: 25% to 15/20/25%
Irelia
W: Defiant Dance
- AP scaling increased: 40-120% based on charge time to 50-150% based on charge time
E: Flawless Duet
- Cooldown reduced late: 16-12 seconds to 16-10 seconds
- AP scaling increased: 80% to 100%
Kassadin
Q: Null Sphere
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- AP scaling for damage increased: 60% to 70%
E: Force Pulse
- AP scaling increased: 65% to 70%
Kayn
Q: Reaping Slash
- Mana cost reduced: 50 to 40
W: Blade’s Reach
- Mana cost reduced: 60-80 to 40-60
Kog’Maw
Q: Caustic Spittle
- AP scaling increased: 80% to 90%
W: Bio-Arcane Barrage
- AP scaling increased: 1% max HP damage per 100 AP to 1.5% max HP damage per 100 AP
R: Living Artillery
- AP scaling increased: 35% to 35/40/45%
Master Yi
Base Stats
- Base HP decreased: 669 to 655
Q: Alpha Strike
- On-hit AD scaling: 65% to 75%
Miss Fortune
Base Stats
- Base AD increased: 53 to 55
Morgana
W: Tormented Shadow
- Base minimum damage increased early: 70-350 to 90-350
- Mana cost decreased late: 70-130 to 70-110
Nilah
Q: Formless Blade
- Splash damage to monsters increased: 10% to 100%
Rumble
Passive: Junkyard Titan
- Max HP damage on overheated attack reduced: 5% to 4%
Q: Flamespitter
- Base damage decreased late: 60-180 to 60-160
Senna
Base Stats
- Attack speed per level increased: 2% to 3%
Q: Piercing Darkness
- Base healing increased: 40-100 to 40-120
Sett
E: Facebreaker
- Bonus monster damage increased: 100 to 125-250
Singed
Q: Poison Trail
- Poison duration decreased: 2.2 seconds to 2 seconds
- Max damage ticks decreased: 9 to 8
Teemo
R: Noxious Trap
- Mushroom opacity increased: 30% to 50%
Vayne
W: Silver Bolts
- Damage against monsters no longer based on max health: 6-10% max HP, capped at 200 to 140-200 base damage based on rank
Item Changes
Axiom Arc
- Price decreased: 3000 to 2750
Horizon Focus
- Price decreased: 2800 to 2750
- AP increased: 115 to 125
Profane Hydra
- Price decreased: 3200 to 2850
- AD decreased: 60 to 55